

Keep note of what monsters are weak to what element, and plan your gear accordingly! With that being said, these are the "standard" Damage Elements, along with a few monsters that are weak to said element: Fire Element In fact, even if a monster isn't explicitly weak to the element, often you'll still deal more damage than you would if the weapon was the same "raw" value but had no element. To be clear, you will never deal less damage to a monster if you add elements to a mix: using a water sword against Jyuratodus, for example, will still deal at LEAST as much damage as a sword with the same amount of "raw" damage and no element. What is Affinity? How this weapon stat defines your damage outputĮlemental Damage in Monster Hunter World: Damage Elements, and Monsters weak to them - Every Element Explainedĭamage Elements are any elements that primarily add damage to a weapon based off of both the amount of element on the weapon, and a monster's weaknesses and resistances.Multiplayer Guide: how to play with friends, set up parties and send invites.Armor Guide: skills, strengths, weaknesses, forging and upgrading.Weapons Guide: which of the 14 weapon classes is best for you?.Beginner's Guide: Tips & Tricks for new hunters.Once you're a master of the elements, check out our other Monster Hunter World guides: Each type of element fits into a specific category, that represents what they're used for out in the field. Elements are best split into 2 separate groups - Damage Elements and Status Ailments.

However, what do these different elements do, and what makes each of them unique? We're here to help.

Other elements let you hinder monsters with debilitating status effects. Choosing the best weapon with elemental damage that suits your target and armor and armor skills to match can sersiously turn the tide of even the most difficult battle. Monsters in turn all have different elemental allegiances, and so they'll deploy specific elements against you in battle and in turn be weak to others if you choose to use them in battle. There's also some unique status ailment elements like Poison, Blast, Paralysis, Stun and Sleep. These elements fit into the classic categories of earthly element you'd expect from an RPG - Fire, Water, Ice, Thunder and Dragon. In Monster Hunter World: Iceborne, a lot of gear features an Element in addition to their "Raw" power.
